Well, this patch didn't change too much and Fisher is already online.
However fighter has some problems. Beside some of the recently added features, I have forgotten most of the method I used to re-discover offsets. Yesterday I released fighter, but after the release found it has some strange problems with running way points. It keep running back and forth. I have to go to bed because I got a full load of work (at my day job) today. This morning I get up early and finally found that I left some debug code uncommented and that is creating a huge performance penalty, which delays the way point detection and cause the toon to over shoot :-)
Well, I will do some more check tonight and hopefully release it soon.
Gutted
3 weeks ago
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