Yes I finally decided to release it yesterday, after some extended testing.
The goodies include:
1. Orbit pather and Bastos movement engine. Now zolo will move randomly, and if waypoints are close or crossed, it will go across them instead of follow the same order again and again (if your waypoint goes across entire area in as a mesh, the movement will be totally random). In a way it is similar to IS, except you define the mesh.
2. bot will run to mobs near by actively (if orbit pather is enabled)
3. Ghost res will be smarter now, instead of run the entire normal waypoint to get corpse, now it will select the shortest path to corpse.
4. Turn with mouse now.
With Orbiter pather, you can export the WOW mesh data as waypoint and the bot will move in the 3D world freely. However I think that might put me in risk of violate copy right law (I think that is the reason Judge ruled against glider, as I read the copy section, the violation is not in memory reading, but the use of WOW internal data), so the users should map their waypoints themselfs, not use WOW mesh data.
A Future History
5 weeks ago